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LVLUP [LevelUp Gaming] Token

About LVLUP

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Token 3 years
white paper

LevelUp is a P2E Blockchain Gaming Platform built for both players and game developers. Game developers get to list their games in our platform and connect their games with our P2E smart contract with ease. LevelUp holders get to enjoy a wide selection of P2E games listed in the platform.

Laser Scorebeta Last Audit: 30 November 2021

report
Token is either risky or in presale. For presale 30+ is a fine score.

LevelUpGaming.tokenSwap(bool) (#661-721) sends eth to arbitrary user
Dangerous calls:
- (tmpSuccess) = address(developerFeeReceiver).call{gas: 50000,value: amountBNBdeveloper}() (#705)
Ensure that an arbitrary user cannot withdraw unauthorized funds.

Additional information: link

Reentrancy in LevelUpGaming._transferFrom(address,address,uint256) (#740-770):
External calls:
- tokenSwap(addressIsCheater) (#760)
- router.swapExactTokensForETHSupportingFeeOnTransferTokens(amountToSwap,0,path,address(this),block.timestamp) (#679-685)
- (tmpSuccess) = address(developerFeeReceiver).call{gas: 50000,value: amountBNBdeveloper}() (#705)
- router.addLiquidityETH{value: amountBNBLiquidity}(address(this),amountToLiquify,0,0,autoLiquidityReceiver,block.timestamp) (#711-718)
External calls sending eth:
- tokenSwap(addressIsCheater) (#760)
- (tmpSuccess) = address(developerFeeReceiver).call{gas: 50000,value: amountBNBdeveloper}() (#705)
- router.addLiquidityETH{value: amountBNBLiquidity}(address(this),amountToLiquify,0,0,autoLiquidityReceiver,block.timestamp) (#711-718)
State variables written after the call(s):
- _balances[sender] = _balances[sender].sub(amount,Insufficient Balance) (#763)
- _balances[recipient] = _balances[recipient].add(amountReceived) (#766)
- amountReceived = takeFee(sender,recipient,amount) (#765)
- _balances[address(this)] = _balances[address(this)].add(swapAmount) (#647)
- _balances[prizePoolHolder] = _balances[prizePoolHolder].add(rewardAmount) (#648)
Apply the check-effects-interactions pattern.

Additional information: link

LevelUpGaming.emergencyWithdraw(uint256,address,address) (#599-603) ignores return value by token.transfer(_receiver,_amount) (#602)
Use SafeERC20, or ensure that the transfer/transferFrom return value is checked.

Additional information: link


Too many vulnerabilities (Unchecked transfer, Reentrancy vulnerability, etc.). High risk of a scam. DYOR & manual audit are advised.


Unable to verify that contract auditor is trusted: Certik, Quantstamp, Hacken, Solidity, Paladinsec, Openzeppelin, Verichains

LevelUpGaming.tokenSwap(bool).tmpSuccess (#705) is written in both
(tmpSuccess) = address(developerFeeReceiver).call{gas: 50000,value: amountBNBdeveloper}() (#705)
tmpSuccess = false (#707)
Fix or remove the writes.

Additional information: link


Combination 1: Reentrancy vulnerabilities + Functions that send Ether to arbitraty destination. Usual for scams. May be justified by some complex mechanics (e.g. rebase, reflections). DYOR & manual audit are advised.


Combination 2: Unchecked transfer + Functions that send Ether to arbitraty destination. Usual for scams. May be justified by some complex mechanics (e.g. rebase, reflections). DYOR & manual audit are advised.


Combination 3: Reentrancy vulnerabilities + Unchecked transfer vulnerability. Usual for scams. May be justified by some complex mechanics (e.g. rebase, reflections). DYOR & manual audit are advised.

solc-0.8.9 is not recommended for deployment
Deploy with any of the following Solidity versions: 0.5.16 - 0.5.17, 0.6.11 - 0.6.12, 0.7.5 - 0.7.6 Use a simple pragma version that allows any of these versions. Consider using the latest version of Solidity for testing.

Additional information: link

Low level call in LevelUpGaming.tokenSwap(bool) (#661-721):
- (tmpSuccess) = address(developerFeeReceiver).call{gas: 50000,value: amountBNBdeveloper}() (#705)
Avoid low-level calls. Check the call success. If the call is meant for a contract, check for code existence

Additional information: link

Variable LevelUpGaming._isCheater (#337) is not in mixedCase
Follow the Solidity naming convention.

Additional information: link

LevelUpGaming.takeFee(address,address,uint256) (#620-653) performs a multiplication on the result of a division:
-_rewardsFee = _rewardsFeeCheater * sellMulti.div(1000) (#638)
Consider ordering multiplication before division.

Additional information: link

LevelUpGaming.tokenSwap(bool).dynamicLiquidityFee (#662) is a local variable never initialized
Initialize all the variables. If a variable is meant to be initialized to zero, explicitly set it to zero to improve code readability.

Additional information: link

LevelUpGaming.tokenSwap(bool) (#661-721) ignores return value by router.addLiquidityETH{value: amountBNBLiquidity}(address(this),amountToLiquify,0,0,autoLiquidityReceiver,block.timestamp) (#711-718)
Ensure that all the return values of the function calls are used.

Additional information: link

LevelUpGaming.setTargetLiquidity(uint256,uint256) (#585-588) should emit an event for:
- targetLiquidity = _target (#586)
- targetLiquidityDenominator = _denominator (#587)
Emit an event for critical parameter changes.

Additional information: link

LevelUpGaming.setRewardsAddress(address)._reward (#594) lacks a zero-check on :
- prizePoolHolder = _reward (#595)
Check that the address is not zero.

Additional information: link

Reentrancy in LevelUpGaming.constructor() (#376-396):
External calls:
- pair = IDEXFactory(router.factory()).createPair(0xbb4CdB9CBd36B01bD1cBaEBF2De08d9173bc095c,address(this)) (#383)
State variables written after the call(s):
- _allowances[address(this)][address(router)] = type()(uint256).max (#384)
- _balances[msg.sender] = _totalSupply (#394)
- autoLiquidityReceiver = 0xe2CA18A50C08B540E737a0Fa73266F638c18286f (#391)
- developerFeeReceiver = 0xe2CA18A50C08B540E737a0Fa73266F638c18286f (#392)
- isFeeExempt[msg.sender] = true (#388)
- isTxLimitExempt[msg.sender] = true (#389)
- prizePoolWallet = new LevelUpPrizePool(address(address(this))) (#386)
Apply the check-effects-interactions pattern.

Additional information: link

Reentrancy in LevelUpGaming.tokenSwap(bool) (#661-721):
External calls:
- router.swapExactTokensForETHSupportingFeeOnTransferTokens(amountToSwap,0,path,address(this),block.timestamp) (#679-685)
- (tmpSuccess) = address(developerFeeReceiver).call{gas: 50000,value: amountBNBdeveloper}() (#705)
- router.addLiquidityETH{value: amountBNBLiquidity}(address(this),amountToLiquify,0,0,autoLiquidityReceiver,block.timestamp) (#711-718)
External calls sending eth:
- (tmpSuccess) = address(developerFeeReceiver).call{gas: 50000,value: amountBNBdeveloper}() (#705)
- router.addLiquidityETH{value: amountBNBLiquidity}(address(this),amountToLiquify,0,0,autoLiquidityReceiver,block.timestamp) (#711-718)
Event emitted after the call(s):
- AutoLiquify(amountBNBLiquidity,amountToLiquify) (#719)
Apply the check-effects-interactions pattern.

Additional information: link

LevelUpGaming.claim(uint256,uint256,bytes32[]) (#437-451) uses timestamp for comparisons
Dangerous comparisons:
- require(bool,string)(prizePoolWallet.getClaimCooldownTimer(msg.sender) < block.timestamp,Please wait for cooldown between claims) (#445)
Avoid relying on block.timestamp.

Additional information: link

LevelUpGaming._transferFrom(address,address,uint256) (#740-770) compares to a boolean constant:
-require(bool)(tradingIsEnabled == true || sender == owner || recipient == owner) (#743)
Remove the equality to the boolean constant.

Additional information: link

LevelUpGaming.swapThreshold (#371) is set pre-construction with a non-constant function or state variable:
- _totalSupply * 10 / 10000
Remove any initialization of state variables via non-constant state variables or function calls. If variables must be set upon contract deployment, locate initialization in the constructor instead.

Additional information: link

Reentrancy in LevelUpGaming.clearStuckBalance(uint256) (#457-465):
External calls:
- address(autoLiquidityReceiver).transfer(amountBNB * amountPercentage / 100) (#461)
State variables written after the call(s):
- approve(address(this),amountTokens) (#462)
- _allowances[msg.sender][spender] = amount (#409)
- _basicTransfer(address(this),msg.sender,amountTokens) (#463)
- _balances[sender] = _balances[sender].sub(amount,Insufficient Balance) (#419)
- _balances[recipient] = _balances[recipient].add(amount) (#420)
Event emitted after the call(s):
- Approval(msg.sender,spender,amount) (#410)
- approve(address(this),amountTokens) (#462)
- Transfer(sender,recipient,amount) (#421)
- _basicTransfer(address(this),msg.sender,amountTokens) (#463)
Apply the check-effects-interactions pattern.

Additional information: link

Variable IDEXRouter.addLiquidity(address,address,uint256,uint256,uint256,uint256,address,uint256).amountADesired (#162) is too similar to IDEXRouter.addLiquidity(address,address,uint256,uint256,uint256,uint256,address,uint256).amountBDesired (#163)
Prevent variables from having similar names.

Additional information: link

LevelUpGaming.slitherConstructorVariables() (#314-784) uses literals with too many digits:
- ZERO = 0x0000000000000000000000000000000000000000 (#318)
Use: Ether suffix, Time suffix, or The scientific notation

Additional information: link

LevelUpPrizePool.blockTimestamp (#214) is never used in LevelUpPrizePool (#206-311)
Remove unused state variables.

Additional information: link

LevelUpPrizePool.minClaimLimit (#213) should be constant
Add the constant attributes to state variables that never change.

Additional information: link

checkIsCheater(address) should be declared external:
- LevelUpGaming.checkIsCheater(address) (#605-607)
Use the external attribute for functions never called from the contract.

Additional information: link

Holders:


Average 30d PancakeSwap volume is less than $100. Token is either dead or inactive.


Average PancakeSwap trading volume, liqudity, number of swaps are extremely low. Token seems to be dead.


Token is deployed only at one blockchain


Unable to find PancakeSwap trading pair to compute liquidity.


Unable to find PancakeSwap trading pair to compute number of swaps.


Twitter account link seems to be invalid


Unable to find Discord account


BscScan page for the token does not contain additional info: website, socials, description, etc.

Additional information: link


Unable to find token on CoinHunt

Additional information: link


Unable to find code repository for the project


Young tokens have high risks of price dump / death


Young tokens have high risks of scam / price dump / death


Young tokens have high risks of scam / price dump / death


Young tokens have high risks of price dump / death


Token has relatively low CoinGecko rank


Token has relatively low CoinMarketCap rank

Price for LVLUP