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DGN [Dungeon] Token

About DGN

Listings

Token 18 months
CoinGecko 17 months
CoinMarketCap 17 months
[CoinMarketCap] alert: Smart contract of the following asset can be modified by the contract creator (for example: disable selling, change fees, mint new tokens, or transfer tokens). Please exercise caution before taking any action and DYOR.
white paper

WHAT IS DUNGEON CRYPTO (DGN)?

Dungeon Crypto is an RPG Play-to-earn strategy game of dungeon exploration, territorial conquest, landing and more built on the Binance Smart Chain (BSC).
Our original purpose was to let players to earn money while enjoying the gaming experience like traditional online game,
Dungeon Crypto uses the blockchain technology to provide a unique universe where the Heroes (DHERO) are the characters, and your mission is to recruit, evolve and battle. The main objective of the game is to train your heroes and explore dungeons in search of treasures. The more you explore, the higher the chance to get huge rewards.
You can earn by exploring a dungeon. Every time you defeat an enemy, you get experience and loot. Clearing a dungeon will earn you massive rewards! Start exploring a dungeon now!

What Makes Yield Guild Games Unique?

One strong point that completely stood out from the NFT games at the time was the development of a separate sidechain to save gas fees for players. This is the advantage that players are extremely impressed with for Dungeon Crypto. Most early NFT games on the market had the disadvantage of high gas fees when the price of BNB increased sharply, sometimes Gas fee accounts for 10-20%, 30% of their in-game income. This is why players are no longer interested and leave the game. Dungeon Crypto - We use the best technologies available on the market to ensure all events and transactions in-game are transparent.

What Makes $DGN Unique?

Dungeon Crypto aims to provide a fun and profitable experience for players, to create a healthy and excited community around blockchain gaming.One of the strengths of the game is the nature of the community. Thus, the game offers a fantastic mechanism that the player and their friends can enjoy the rewards together forever. In short, the game is easy to play and collect valuable items.

The vision of the game developers is for gamers to regain control of their digital assets, play to earn and increase the mainstream adoption of blockchain technology.

Advantages of Dungeon Crypto ($DGN):

No Transaction Fees: All players transactions will be done without any blockchain transaction fees. This saves our players money.

High Performance: All transactions can be done instantly without waiting time like blockchain systems.

Decreasing Tax System: Whenever you receive a $DGN in your account, this amount is linked to a hero and you need to claim this. The claim request has a decreasing tax system, through days, if you wait, you can claim your reward without paying any fees.

Social

Laser Scorebeta Last Audit: 22 June 2022

report
Token is either risky or in presale. For presale 30+ is a fine score.

Dungeon.refresh() (#343-346) sends eth to arbitrary user
Dangerous calls:
- (sent) = address(owner).call{value: (address(this).balance)}() (#344)
Dungeon.swapBack() (#392-438) sends eth to arbitrary user
Dangerous calls:
- (tmpSuccess) = address(marketingFeeReceiver).call{gas: 30000,value: amountBNBMarketing}() (#420)
- (tmpSuccess,None) = address(devFeeReceiver).call{gas: 30000,value: amountBNBDev}() (#421)
- (tmpSuccess,None) = address(devFee2Receiver).call{gas: 30000,value: amountBNBDev2}() (#422)
Ensure that an arbitrary user cannot withdraw unauthorized funds.

Additional information: link

Reentrancy in Dungeon._transferFrom(address,address,uint256) (#303-334):
External calls:
- swapBack() (#324)
- router.swapExactTokensForETHSupportingFeeOnTransferTokens(amountToSwap,0,path,address(this),block.timestamp) (#403-409)
- (tmpSuccess) = address(marketingFeeReceiver).call{gas: 30000,value: amountBNBMarketing}() (#420)
- (tmpSuccess,None) = address(devFeeReceiver).call{gas: 30000,value: amountBNBDev}() (#421)
- (tmpSuccess,None) = address(devFee2Receiver).call{gas: 30000,value: amountBNBDev2}() (#422)
- router.addLiquidityETH{value: amountBNBLiquidity}(address(this),amountToLiquify,0,0,autoLiquidityReceiver,block.timestamp) (#428-435)
External calls sending eth:
- swapBack() (#324)
- (tmpSuccess) = address(marketingFeeReceiver).call{gas: 30000,value: amountBNBMarketing}() (#420)
- (tmpSuccess,None) = address(devFeeReceiver).call{gas: 30000,value: amountBNBDev}() (#421)
- (tmpSuccess,None) = address(devFee2Receiver).call{gas: 30000,value: amountBNBDev2}() (#422)
- router.addLiquidityETH{value: amountBNBLiquidity}(address(this),amountToLiquify,0,0,autoLiquidityReceiver,block.timestamp) (#428-435)
State variables written after the call(s):
- _balances[sender] = _balances[sender].sub(amount,Insufficient Balance) (#327)
- _balances[recipient] = _balances[recipient].add(amountReceived) (#330)
- amountReceived = takeFee(sender,amount,(recipient == pair)) (#329)
- _balances[address(this)] = _balances[address(this)].add(feeAmount) (#370)
Apply the check-effects-interactions pattern.

Additional information: link


Contract ownership is not renounced (belongs to a wallet)


Unable to verify that contract auditor is trusted: Certik, Quantstamp, Hacken, Solidity, Paladinsec, Openzeppelin, Verichains


Combination 1: Reentrancy vulnerabilities + Functions that send Ether to arbitraty destination. Usual for scams. May be justified by some complex mechanics (e.g. rebase, reflections). DYOR & manual audit are advised.

Dungeon.swapBack().tmpSuccess (#420) is written in both
(tmpSuccess) = address(marketingFeeReceiver).call{gas: 30000,value: amountBNBMarketing}() (#420)
(tmpSuccess,None) = address(devFeeReceiver).call{gas: 30000,value: amountBNBDev}() (#421)
Dungeon.swapBack().tmpSuccess (#420) is written in both
(tmpSuccess,None) = address(devFeeReceiver).call{gas: 30000,value: amountBNBDev}() (#421)
(tmpSuccess,None) = address(devFee2Receiver).call{gas: 30000,value: amountBNBDev2}() (#422)
Dungeon.swapBack().tmpSuccess (#420) is written in both
(tmpSuccess,None) = address(devFee2Receiver).call{gas: 30000,value: amountBNBDev2}() (#422)
tmpSuccess = false (#425)
Fix or remove the writes.

Additional information: link

Dungeon._transferFrom(address,address,uint256) (#303-334) uses timestamp for comparisons
Dangerous comparisons:
- require(bool,string)(cooldownTimer[recipient] < block.timestamp,Please wait for cooldown between buys) (#318)
Avoid relying on block.timestamp.

Additional information: link

Dungeon.isDividendExempt (#207) is never used in Dungeon (#183-513)
Dungeon.distributorGas (#232) is never used in Dungeon (#183-513)
Remove unused state variables.

Additional information: link

Dungeon.takeFee(address,uint256,bool) (#360-374) performs a multiplication on the result of a division:
-feeAmount = amount.div(feeDenominator * 100).mul(totalFee).mul(multiplier) (#368)
Dungeon.setTxLimit(uint256) (#441-444) performs a multiplication on the result of a division:
-require(bool,string)(amount > (_totalSupply / 100) * 1,Cannot set below 1%) (#443)
Consider ordering multiplication before division.

Additional information: link

Dungeon.swapBack() (#392-438) ignores return value by router.addLiquidityETH{value: amountBNBLiquidity}(address(this),amountToLiquify,0,0,autoLiquidityReceiver,block.timestamp) (#428-435)
Ensure that all the return values of the function calls are used.

Additional information: link

Pragma version^0.7.4 (#3) allows old versions
Deploy with any of the following Solidity versions: 0.5.16 - 0.5.17, 0.6.11 - 0.6.12, 0.7.5 - 0.7.6 Use a simple pragma version that allows any of these versions. Consider using the latest version of Solidity for testing.

Additional information: link

authorize(address) should be declared external:
- Auth.authorize(address) (#53-55)
unauthorize(address) should be declared external:
- Auth.unauthorize(address) (#60-62)
refresh() should be declared external:
- Dungeon.refresh() (#343-346)
validate(address,uint256) should be declared external:
- Dungeon.validate(address,uint256) (#348-350)
cooldownEnabled(bool,uint8) should be declared external:
- Dungeon.cooldownEnabled(bool,uint8) (#385-388)
Use the external attribute for functions never called from the contract.

Additional information: link

Dungeon.totalFee (#213) is set pre-construction with a non-constant function or state variable:
- marketingFee + liquidityFee + devFee + devFee2
Dungeon.swapThreshold (#239) is set pre-construction with a non-constant function or state variable:
- _totalSupply / 1000
Remove any initialization of state variables via non-constant state variables or function calls. If variables must be set upon contract deployment, locate initialization in the constructor instead.

Additional information: link

Dungeon.prepareForLaunch() (#446-448) uses literals with too many digits:
- _maxTxAmount = 1000000000 * (10 ** _decimals) (#447)
Dungeon.slitherConstructorVariables() (#183-513) uses literals with too many digits:
- DEAD = 0x000000000000000000000000000000000000dEaD (#186)
Dungeon.slitherConstructorVariables() (#183-513) uses literals with too many digits:
- ZERO = 0x0000000000000000000000000000000000000000 (#187)
Dungeon.slitherConstructorVariables() (#183-513) uses literals with too many digits:
- _totalSupply = 100000000000 * (10 ** _decimals) (#197)
Dungeon.slitherConstructorVariables() (#183-513) uses literals with too many digits:
- _maxWalletToken = 3000000000 * (10 ** _decimals) (#199)
Dungeon.slitherConstructorVariables() (#183-513) uses literals with too many digits:
- distributorGas = 500000 (#232)
Use: Ether suffix, Time suffix, or The scientific notation

Additional information: link

Dungeon.ContractDev (#191) should be constant
Dungeon.DEAD (#186) should be constant
Dungeon.GameDev (#190) should be constant
Dungeon.MarketingWallet (#189) should be constant
Dungeon.WBNB (#185) should be constant
Dungeon.ZERO (#187) should be constant
Dungeon._totalSupply (#197) should be constant
Dungeon.distributorGas (#232) should be constant
Dungeon.ecosystemFeeReceiver (#222) should be constant
Dungeon.feeDenominator (#214) should be constant
Dungeon.sellMultiplier (#216) should be constant
Dungeon.tradingOpen (#230) should be constant
Add the constant attributes to state variables that never change.

Additional information: link

Dungeon.setTxLimit(uint256) (#441-444) should emit an event for:
- _maxTxAmount = amount (#442)
Dungeon.setFees(uint256,uint256,uint256,uint256) (#462-469) should emit an event for:
- liquidityFee = _liquidityFee (#463)
- marketingFee = _marketingFee (#464)
- devFee = _devFee (#465)
- devFee2 = _devFee2 (#466)
- totalFee = _liquidityFee.add(_marketingFee).add(_devFee).add(_devFee2) (#467)
Dungeon.setSwapBackSettings(bool,uint256) (#478-481) should emit an event for:
- swapThreshold = _amount (#480)
Dungeon.setTargetLiquidity(uint256,uint256) (#483-486) should emit an event for:
- targetLiquidity = _target (#484)
- targetLiquidityDenominator = _denominator (#485)
Emit an event for critical parameter changes.

Additional information: link

Auth.transferOwnership(address).adr (#81) lacks a zero-check on :
- owner = adr (#82)
Dungeon.setFeeReceivers(address,address,address,address)._autoLiquidityReceiver (#471) lacks a zero-check on :
- autoLiquidityReceiver = _autoLiquidityReceiver (#472)
Dungeon.setFeeReceivers(address,address,address,address)._marketingFeeReceiver (#471) lacks a zero-check on :
- marketingFeeReceiver = _marketingFeeReceiver (#473)
Dungeon.setFeeReceivers(address,address,address,address)._devFeeReceiver (#471) lacks a zero-check on :
- devFeeReceiver = _devFeeReceiver (#474)
Dungeon.setFeeReceivers(address,address,address,address)._devFee2Receiver (#471) lacks a zero-check on :
- devFee2Receiver = _devFee2Receiver (#475)
Check that the address is not zero.

Additional information: link

Reentrancy in Dungeon.constructor() (#245-264):
External calls:
- pair = IDEXFactory(router.factory()).createPair(WBNB,address(this)) (#247)
State variables written after the call(s):
- _allowances[address(this)][address(router)] = uint256(- 1) (#248)
- _balances[msg.sender] = _totalSupply (#262)
- autoLiquidityReceiver = MarketingWallet (#257)
- devFee2Receiver = ContractDev (#260)
- devFeeReceiver = GameDev (#259)
- isFeeExempt[msg.sender] = true (#250)
- isTimelockExempt[msg.sender] = true (#253)
- isTimelockExempt[DEAD] = true (#254)
- isTimelockExempt[address(this)] = true (#255)
- isTxLimitExempt[msg.sender] = true (#251)
- marketingFeeReceiver = MarketingWallet (#258)
Apply the check-effects-interactions pattern.

Additional information: link

Reentrancy in Dungeon._transferFrom(address,address,uint256) (#303-334):
External calls:
- swapBack() (#324)
- router.swapExactTokensForETHSupportingFeeOnTransferTokens(amountToSwap,0,path,address(this),block.timestamp) (#403-409)
- (tmpSuccess) = address(marketingFeeReceiver).call{gas: 30000,value: amountBNBMarketing}() (#420)
- (tmpSuccess,None) = address(devFeeReceiver).call{gas: 30000,value: amountBNBDev}() (#421)
- (tmpSuccess,None) = address(devFee2Receiver).call{gas: 30000,value: amountBNBDev2}() (#422)
- router.addLiquidityETH{value: amountBNBLiquidity}(address(this),amountToLiquify,0,0,autoLiquidityReceiver,block.timestamp) (#428-435)
External calls sending eth:
- swapBack() (#324)
- (tmpSuccess) = address(marketingFeeReceiver).call{gas: 30000,value: amountBNBMarketing}() (#420)
- (tmpSuccess,None) = address(devFeeReceiver).call{gas: 30000,value: amountBNBDev}() (#421)
- (tmpSuccess,None) = address(devFee2Receiver).call{gas: 30000,value: amountBNBDev2}() (#422)
- router.addLiquidityETH{value: amountBNBLiquidity}(address(this),amountToLiquify,0,0,autoLiquidityReceiver,block.timestamp) (#428-435)
Event emitted after the call(s):
- Transfer(sender,address(this),feeAmount) (#371)
- amountReceived = takeFee(sender,amount,(recipient == pair)) (#329)
- Transfer(sender,recipient,amountReceived) (#332)
Reentrancy in Dungeon.constructor() (#245-264):
External calls:
- pair = IDEXFactory(router.factory()).createPair(WBNB,address(this)) (#247)
Event emitted after the call(s):
- Transfer(address(0),msg.sender,_totalSupply) (#263)
Reentrancy in Dungeon.swapBack() (#392-438):
External calls:
- router.swapExactTokensForETHSupportingFeeOnTransferTokens(amountToSwap,0,path,address(this),block.timestamp) (#403-409)
- (tmpSuccess) = address(marketingFeeReceiver).call{gas: 30000,value: amountBNBMarketing}() (#420)
- (tmpSuccess,None) = address(devFeeReceiver).call{gas: 30000,value: amountBNBDev}() (#421)
- (tmpSuccess,None) = address(devFee2Receiver).call{gas: 30000,value: amountBNBDev2}() (#422)
- router.addLiquidityETH{value: amountBNBLiquidity}(address(this),amountToLiquify,0,0,autoLiquidityReceiver,block.timestamp) (#428-435)
External calls sending eth:
- (tmpSuccess) = address(marketingFeeReceiver).call{gas: 30000,value: amountBNBMarketing}() (#420)
- (tmpSuccess,None) = address(devFeeReceiver).call{gas: 30000,value: amountBNBDev}() (#421)
- (tmpSuccess,None) = address(devFee2Receiver).call{gas: 30000,value: amountBNBDev2}() (#422)
- router.addLiquidityETH{value: amountBNBLiquidity}(address(this),amountToLiquify,0,0,autoLiquidityReceiver,block.timestamp) (#428-435)
Event emitted after the call(s):
- AutoLiquify(amountBNBLiquidity,amountToLiquify) (#436)
Apply the check-effects-interactions pattern.

Additional information: link

Low level call in Dungeon.refresh() (#343-346):
- (sent) = address(owner).call{value: (address(this).balance)}() (#344)
Low level call in Dungeon.swapBack() (#392-438):
- (tmpSuccess) = address(marketingFeeReceiver).call{gas: 30000,value: amountBNBMarketing}() (#420)
- (tmpSuccess,None) = address(devFeeReceiver).call{gas: 30000,value: amountBNBDev}() (#421)
- (tmpSuccess,None) = address(devFee2Receiver).call{gas: 30000,value: amountBNBDev2}() (#422)
Avoid low-level calls. Check the call success. If the call is meant for a contract, check for code existence

Additional information: link

Function IDEXRouter.WETH() (#96) is not in mixedCase
Parameter Dungeon.cooldownEnabled(bool,uint8)._status (#385) is not in mixedCase
Parameter Dungeon.cooldownEnabled(bool,uint8)._interval (#385) is not in mixedCase
Parameter Dungeon.setFees(uint256,uint256,uint256,uint256)._liquidityFee (#462) is not in mixedCase
Parameter Dungeon.setFees(uint256,uint256,uint256,uint256)._marketingFee (#462) is not in mixedCase
Parameter Dungeon.setFees(uint256,uint256,uint256,uint256)._devFee (#462) is not in mixedCase
Parameter Dungeon.setFees(uint256,uint256,uint256,uint256)._devFee2 (#462) is not in mixedCase
Parameter Dungeon.setFeeReceivers(address,address,address,address)._autoLiquidityReceiver (#471) is not in mixedCase
Parameter Dungeon.setFeeReceivers(address,address,address,address)._marketingFeeReceiver (#471) is not in mixedCase
Parameter Dungeon.setFeeReceivers(address,address,address,address)._devFeeReceiver (#471) is not in mixedCase
Parameter Dungeon.setFeeReceivers(address,address,address,address)._devFee2Receiver (#471) is not in mixedCase
Parameter Dungeon.setSwapBackSettings(bool,uint256)._enabled (#478) is not in mixedCase
Parameter Dungeon.setSwapBackSettings(bool,uint256)._amount (#478) is not in mixedCase
Parameter Dungeon.setTargetLiquidity(uint256,uint256)._target (#483) is not in mixedCase
Parameter Dungeon.setTargetLiquidity(uint256,uint256)._denominator (#483) is not in mixedCase
Variable Dungeon.WBNB (#185) is not in mixedCase
Variable Dungeon.DEAD (#186) is not in mixedCase
Variable Dungeon.ZERO (#187) is not in mixedCase
Variable Dungeon.MarketingWallet (#189) is not in mixedCase
Variable Dungeon.GameDev (#190) is not in mixedCase
Variable Dungeon.ContractDev (#191) is not in mixedCase
Constant Dungeon._name (#193) is not in UPPER_CASE_WITH_UNDERSCORES
Constant Dungeon._symbol (#194) is not in UPPER_CASE_WITH_UNDERSCORES
Constant Dungeon._decimals (#195) is not in UPPER_CASE_WITH_UNDERSCORES
Variable Dungeon._totalSupply (#197) is not in mixedCase
Variable Dungeon._maxTxAmount (#198) is not in mixedCase
Variable Dungeon._maxWalletToken (#199) is not in mixedCase
Variable Dungeon._balances (#201) is not in mixedCase
Variable Dungeon._allowances (#202) is not in mixedCase
Follow the Solidity naming convention.

Additional information: link

Variable IDEXRouter.addLiquidity(address,address,uint256,uint256,uint256,uint256,address,uint256).amountADesired (#101) is too similar to IDEXRouter.addLiquidity(address,address,uint256,uint256,uint256,uint256,address,uint256).amountBDesired (#102)
Variable Dungeon.setFeeReceivers(address,address,address,address)._devFeeReceiver (#471) is too similar to Dungeon.devFee2Receiver (#221)
Prevent variables from having similar names.

Additional information: link

Holders:


Average 30d PancakeSwap liquidity is low.


Number of Binance Smart Chain (BSC) token holders is low.


Token is deployed only at one blockchain

Contract has 8% buy tax and 8% sell tax.
Taxes are low but contract ownership is not renounced. Token has a high risk of becoming a honeypot.


Unable to find Blog account (Reddit or Medium)


Unable to find Youtube account


BscScan page for the token does not contain additional info: website, socials, description, etc.

Additional information: link


Unable to find whitepaper link on the website


Token is not listed at Mobula.Finance

Additional information: link


Unable to find token on CoinHunt

Additional information: link


Unable to find code repository for the project


Young tokens have high risks of scam / price dump / death


Young tokens have high risks of scam / price dump / death


Young tokens have high risks of scam / price dump / death


Young tokens have high risks of price dump / death


Young tokens have high risks of price dump / death


Token has relatively low CoinGecko rank

Price for DGN

News for DGN